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Java will most likely not exactly the ideal language to write applications and especially games for Nintendo DS, which also features among the many that do not have too many computational resources due to hardware that is equipped.
However, a small number of independent developers in recent years, starting with a JVM running on JavaME for Game Boy Advance, has a similar challenge in JVM for Nintendo DS, creating a simple. Nds, has also released the sources and directions on how to upload files. class.
All this was possible thanks to the fact that Nintendo DS is derived from the same Game Boy Advance. Currently, the JVM has come to version 0.7.2 and is able to manage the buttons on the console.
Unfortunately it only supports a specific part of the MIDP, is not able to use Wi-Fi and above there is no news related to the use of two screens and audio. Finally, the screen resolution is lower than the standard and as we stated at the beginning of the article the benefits are far from exciting. |